Engines allow your ship to move within a starsystem.
You need at least one on each ship.
Power Use tells you how much power is consumed
during each use of an item.
Strength is given for all ship equipment
except for Hulls and Specials. This number relates to the amount of increase
in the power bars on the ship building and ship display screens. In the game one green icon
represents 4 strength.
Range is in "cubes" - the smaller
squares on the grid (you must zoom in close to see the small squares) -
otherwise the display only shows larger squares that count as 5 "cubes".
I know it's difficult to judge distance in the game in 3D, but you can
use this general guide - a plasmatron (range 100) can shoot almost clear
across the system - while a Mass barage gun (range 25) can only hit a ship
a few ship lengths away.
Industry Cost tells you how many days an
item will cost to build based upon your industry strength. If you have
an industry strength of 50, it will take 2 days to build an item with an
industry cost of 100.
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Based on quirk of momentum theory. |
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Sucks ions from space and smashes them together to create
a propulsive force. |
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Sprays a gravity field in front of the ship, pulling
it forward. |
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Generates an anti-mass field, allowing the ship to float
lightly through space. |
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As strong as the Graviton Projector, but consumes much less power. |
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Warps space, allowing the ship to slide rapidly in any
direction. |
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